NWoD Mage the Awakening Spell Entropic Guard

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Entropic Guard: Death 2 (MtA p.136)

Practice: Shielding

Action: Instant

Duration: Prolonged (one scene)

Aspect: Covert

Cost: 1 Mana (optional)

Rote Pools: Adamantine Arrow Rote: Wits + Occult + Death

Description: By stealing vigor from incoming attacks, a mage guards himself against harm. Effectively, the mage’s shield attacks the vitality of an incoming assault, eroding its forcefulness with a primal decay.

The mage gains one point of armor per dot he possesses in the Death Arcanum. By spending one Mana, the Duration can be made one day. Most mages cast such a shielding spell at the beginning of the day, as part of their morning rituals. Successes are used to combat attempts to dispel the ward.

Note that this magical armor does not apply against an opponent’s attempts to achieve a grappling hold on the mage (Fate, Mind, Space and Time Arcana provide shielding spells to accomplish that). This spell will, however, work to steal vigor from a grappler’s Strength + Brawl rolls to overpower the mage.

GMC Rules

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House Rules

Chronicle 1

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