NWoD Mage the Awakening Spell Ghostly Object
Description: The mage creates a ghostly item by turning a real material object into a Twilight object. To do so, he must destroy the real object, eliminating all its Structure points, and then cast this spell upon its remains. The subject then becomes a ghost of itself within Twilight, allowing the mage to manipulate it with Death 2 (see the “Touch of the Grave” spell, p. 138).
Any rulings that are added - such as spells being converted into conditions, or providing conditions - can be detailed here. If there are no such things to be added, this section can be removed.
House rules for Chronicle 1 go here. If there are none to speak of, delete this section. If there are multiple chronicles with different house rules, simply replicate this section (everything from ===Chronicle 1=== and onward) for each chronicle.
(this is going to eventually be a bunch of links. For now, just hop back to the Spells page. DO NOT EDIT THIS SECTION.)