NWoD Mage the Awakening Spell Scrying

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Scrying: Space 2 (MtA p.235)

Practice: Ruling

Action: Instant

Duration: Transitory (one turn)

Aspect: Covert

Cost: None

Rote Pools: Guardians of the Veil Rote: Intelligence + Investigation + Space

Mysterium Rote: Intelligence + Investigation + Space

Description: The mage can view a location remotely. She can employ all of her senses through these “perceptual windows,” allowing her to see, hear, smell and even touch things on the far side. This spell can be used for a variety of purposes, from checking up on a loved one to spying on a hated enemy. Mages through time have doubtlessly used it for virtually every possible reason.

The spellcasting roll is modified by the mage’s sympathetic connection to the location (see MtA p. 114). The Duration at this level is transitory (once the mage ceases concentration), but with Space 3 the mage can cast the spell with a prolonged Duration (and Space 4 allows him to use advanced prolonged Duration factors; MtA p. 118).

If he touches someone through the scrying window, a reflexive Wits + Composure roll is made for that person to notice. If it succeeds, he knows that something just touched him, but unless he has magical senses, he doesn’t know who or what it was. This sensation is enough to invoke Sleeper Disbelief (see MtA p. 274). The caster cannot actually affect anything with his touch unless he combines this spell with another Space spell such as “Apportation,” MtA p. 234. Cast conjunctionally with Spirit 2, the caster can scry across the Gauntlet.

GMC Rules

Any rulings that are added - such as spells being converted into conditions, or providing conditions - can be detailed here. If there are no such things to be added, this section can be removed.

House Rules

Chronicle 1

House rules for Chronicle 1 go here. If there are none to speak of, delete this section. If there are multiple chronicles with different house rules, simply replicate this section (everything from ===Chronicle 1=== and onward) for each chronicle.


(this is going to eventually be a bunch of links. For now, just hop back to the Spells page. DO NOT EDIT THIS SECTION.)