NWoD Mage the Awakening Spell Summon Shadows

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Summon Shadows: Death 3 (MtA p.142)

Practice: Weaving

Action: Instant

Duration: Prolonged (one scene)

Aspect: Vulgar

Cost: None

Rote Pools: Free Council Rote: Wits + Occult + Death

Description: As with “Shadow Sculpting,” MtA p. 135, and “Animate Shadows,” MtA p. 136, but the mage now creates darkness from nothing. In addition, he gives it a semi-substantial form so that it can touch things and even provide a weak barrier.

The mage creates a one-yard radius patch of darkness or five-cubic yard volume of darkness. Each success gives the shadow Strength 1 (used to lift objects) or Durability 1. It is not a material object, so it has no Structure. Attacks directed through it (if it is being used for cover) must deal with its Durability, but they don’t damage the shadow barrier.

GMC Rules

Any rulings that are added - such as spells being converted into conditions, or providing conditions - can be detailed here. If there are no such things to be added, this section can be removed.

House Rules

Chronicle 1

House rules for Chronicle 1 go here. If there are none to speak of, delete this section. If there are multiple chronicles with different house rules, simply replicate this section (everything from ===Chronicle 1=== and onward) for each chronicle.


(this is going to eventually be a bunch of links. For now, just hop back to the Spells page. DO NOT EDIT THIS SECTION.)