NWoD Mage the Awakening Spell Transform Base Life
Action: Instant and contested; target reflexively rolls Stamina
Duration: Prolonged (one scene)
Description: The mage can transform one base form of life (such as insects, fungi or plants) into another base life form.
Note that sentient beings of whatever kind are not considered base life.) By transmuting the living energy of a plant, such as a growing flower or unripe acorn, a mage can transform such life into another form of life entirely, such as an insect swarm. Alternately, the mage can change one kind of insect (or other simple invertebrate life) into another (such as a cockroach into a wasp or an earthworm into a millipede).
At this level, the mage must touch the target. With Life 3, he can cast this spell at sensory range.
The mage can affect a target of Size 20 or less. If the target is larger, dice penalties are levied on the spellcasting roll (see “Size,” MtA p. 118). He can transform a subject into a creature with a Size typical for that type of creature. A large oak tree (Size 10) can be transformed into a small bonsai tree (Size 1), but not into a Size 10 bonsai tree. Transforming a smaller life form (the bonsai) into a larger life form (the oak) levies dice penalties:
>>Need Table Here<< Increased Size Dice Penalty +3 –1 +6 –2 +9 –3 +12 –4 +15 –5
If the caster wants to change a life form (such as a tree) into an insect swarm, the size of an insect swarm depends on the Size of the life form that was transformed.
>>Need Table Here<< Target Life Insect Swarm Size Form’s Size 1-3 1-yard radius 4-6 2-yard radius 7-10 4-yard radius 11-15 8-yard radius 16-20* 16-yard radius
- Add x2 radius per five additional points of Size.
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